Solidworks Office Professional

SolidWorks PhotoWorks

Introduction to PhotoWorks (Unit)

1: PhotoWorks Introduction


2: Activating PhotoWorks


3: PhotoWorks Options


4: Render Wizard


5: Render Tools


6: Render Wizard Image


Materials (Unit)

7: PhotoWorks Materials Introduction


8: Applying Materials


9: Changing a Material


10: Cut, Copy & Paste Materials


11: Assigning Materials


12: Material Illumination


13: Illumination Properties


14: Material Mapping


15: Applying Texture Maps


16: Surface Finish


17: Applying Surface Finish

Material Management (Unit)

18: Material Management Introduction


19: Part Material


20: Materials & Configurations


21: Assembly Materials


22: Multiple Components


23: Modifying Assembly Materials


24: Assembly Materials

Custom Materials (Unit)

25: Custom Materials Introduction


26: Customizing a Material


27: Custom Library


28: Creating a New Material


29: Sharing PhotoWorks Files


30: Linking a Material


31: New Material File

Scenes & Lighting (Unit)

32: Scenes & Lighting Introduction


33: Backgrounds


34: PhotoWorks Studio


35: Using PhotoWorks Studio


36: Showrooms


37: Showroom Properties


38: Modifying a Showroom


39: Lighting a Showroom


40: Showroom Visibility & Reflection


41: Creating a Showroom


42: Environment Room


43: Environment Background


44: HDRI Environment


45: Environment Scene


46: PhotoWorks Items


47: Lighting Schemes


48: Ambient & Directional Light


49: Point Light


50: Spot Light


51: Adjusting & Saving Lights


52: Lighting

Decals (Unit)

53: Decals Introduction


54: Image, Mapping & Illumination


55: Color & Image Masks


56: PhotoWorks Items & Decals


57: Working with multiple Decals


58: Assembly Component Decals


59: Resolving Decal Errors


60: Decal Mapping


Styles & Output (Unit)

61: Styles & Outputs Introduction


62: Contour Rendering


63: Contour Rendering & Transparency


64: Contour & Model Render


65: Image Quality


66: Anti-Aliasing Quality


67: Indirect Illumination


68: Caustic Indirect Illumination


69: Caustic Material Illumination


70: Caustic Illumination


71: Global Illumination


72: Global Illumination Options


73: Ray Tracing


74: Camera View


75: Camera Depth of Field


76: Lightweight Rendering


77: Output to Print


78: Render to File


79: Image to File
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